Can you think of an example that is play but not a game in Minecraft
minecraft can be played like lego - games balance both structure and rules and the ability to be creative and to explore and express oneselve to different levels.
### **Discussion Questions for Students** 1. Which player type do you identify with most? Why? 2. How can a game you’ve played successfully (or unsuccessfully) balance these player types? 3. Can you think of a game that primarily caters to one player type? How does it achieve that focus?
### **Discussion Questions** 1. Can you identify a game where you’ve experienced all these elements working together? What made it memorable? 2. How does embodiment differ from immersion in terms of player experience? Can you think of examples that excel in one but not the other? 3. What role does flow play in long-term engagement? Share examples of games that balance it well.
### **Discussion Questions** 1. What gamified applications have you used? Were they effective in motivating you? 2. Can you identify a serious game that successfully balanced engagement with its real-world purpose? 3. How can designers ensure that gamification and serious games remain ethical and inclusive?
TODO picture of portal